Marvel Future Fight 4.99 Support Allies

The AdminUncategorized

Share This Post

We all know that there are strong characters and weak characters in MFF. This is proven by some critics like Cynicalex who created a sheet and arranged them according to how strong they are. Sadly, there really are toilet-tier characters. Let’s just hope MFF gives them better uniforms.

The bright side is, not all characters are actually built to fight but to support. Some characters may be weak like Lincoln Campbell and Phil Coulson but just putting them on your team sometimes gives your main characters an extra boost.

For example, if you want to focus on your “Thor” you could put Lincoln Campbell as a leader and White Fox Tier 2 as a support and you’ll deal ((100% * 1.6)*1.6)) = 256% Total Damage against World Boss Villains!

Click on the Leadership Tab to sort those with “meh…” leadership skills from good ones. Click on the Passive Support tab to separate “N/A” skills from support skills.

NameLeader SkillPassive Support
Ancient OneApply to: Blast type hero
Energy Attack +45%
Apply to: Team
+25% to All Type Damage
Ignore Dodge 25%
Requires Hero Advancement

(Heal Area Skill)
AngelApply to: Allies
Activation Rate: when debuffed
Removes all Debuffs (2 Sec.)

Cooldown Time: 25 seconds
Apply to: Allies
+15% increase of Recovery Rate.
Anti-manApply to: All Allies
+45% increase of All Attacks.
N/A
BeastApplies to: All Allies
+45% increases to Physical Attack
Apply to: Team
Increased Guaranteed Critical Rate by 8%
+10% Recovery Rate Increase
Decrease All Damage Received by 15%
BladeApply to: All team members
25% Activation Ratio while attacking
HP Recovery 3% of Damage (10 Sec.)
Cooldown Time: 30 seconds
N/A
CrystalApply to: All team members
Energy Attack +30%
N/A
CyclopsApply to: All Allies
+25% increase of All Attacks. +25% increase of All Defenses.
Apply to: All Allies
+10% increase of Energy Attack.
Daisy JohnsonActivate Ratio: while attacking with a 10% rate
Apply to: All team members
Generate a physical shield with 10% of Maximum Health. (10 Sec)
N/A
Doctor DoomApply to: All Allies
Activation Rate: when debuffed Removes all Debuffs. (12 Sec.)

Cooldown Time 20 Seconds
N/A
Doctor StrangeApply to: All team members
Energy Attack +30%
Ignore Dodge 20%
N/A
Ebony MawApply to: All team members
Energy Attack +40%
N/A
GhostApply to: All Allies
+ 50% increase of All Attacks.
Apply to: Villain Allies
+10% increase of Energy Attack.
Requires Hero Advancement

Apply to: All Allies
Guards against 1 hits. (2 Sec.)
Ghost PantherApplies to: All Allies
Critical Rate increase by +15%.
Increase Fire Damage by +30%.
Increase Fire Damage by +50%.
Decreases damage received from SUPER VILLAIN-type Characters by +15%.
Increases damage dealt from SUPER VILLAIN-type Characters by +45%.
GoliathApply to: All Allies
+45% increase in Physical Attack.
N/A
GorgonApply to: All team members
Physical Attack +45%
N/A
GrootPhysical Defense +45%Activate Ratio: 25% beyond when hit
Apply to: Team
Max HP Recovery +20%
Cooldown time: 15 seconds
Requires Hero Advancement
HelaApply to: All team members
Energy Attack +45%
Apply to: Enemy
All Resistance -20% (1 Sec.)
All Attack -10% (1 Sec.)
All Defense -10% (1 Sec.)
HyperionApply to: All team members
All Attack +45%
N/A
Invisible WomanMeh...Applies to: All Allies
Guards against 1 hits. (2 Sec.)
Iron HammerApply to: All Allies
Decrease Skill Cooldown by 24%.
+15% increase of Energy Attack.
Increase Lightning Damage by +15%.
N/A
IronheartApply to: All team members
Energy Attack +45%
N/A
Jean GreyApply to: All Allies
Activation Rate: when debuffed Remove all Debuffs.(2 sec.)
N/A
Lincoln CampbellApply to: All team members
Increase Lightning Damage by +10%
N/A
MagnetoApply to: Mutant Allies
+45% increase of All Attacks.
N/A
MantisMeh...Apply to: Team
Increases Critical Damage by +20%
15% Ignore Defense
Requires Hero Advancement

59% Energy Damage, Add Energy Damage 29
Apply to: Team
Fear (5 Sec.)
Apply to: Team
Critical Rate +5% (3 Sec.)
Ranged, 8 Hit, Split, Jump into air.
Cooldown Time: 15 seconds
MedusaApply to: Universal types
All Attacks +36%
N/A
Misty KnightApply to: All team members
Cold Damage +60%
N/A
MoongirlApply to: All team members
All Attack +36%
N/A
Mr. FantasticApplies to: Fantastic Four Allies
+65% increase of All Attack.
N/A
Nick FuryApplies to: Hero Allies
+50% increase of All Attack.
Applies to: Hero Allies
Super Armor, All Defenses + 30% ↑.
Increases damage dealt to SUPER VILLAIN-type Characters by 50%.
Requires Hero Advancement
OdinApply to: All team members
Activation Rate: When Debuffed
Remove all Debuff (2 Sec.)
All Resistance +30% Boost (2 Sec.)
Cooldown Time: 30 seconds
N/A
Phil CoulsonApply to: Heroes Allies
Activate Ratio: while Critical Attacking
Skill CoolTime 30% (10 Sec.)
Cooldown Time: 20 seconds
Apply to: Hero Allies
Decreases damage received from SUPER VILLAIN-Type Characters by 15%
Increases damage dealt with SUPER VILLAIN-Type Characters by 45%
Increases Guaranteed Critical Rate by +20%
Requires Hero Advancement
Red HulkApply to: All team members
Increase Fire Damage by +60%
BURN Resist
N/A
RonanApply to: Universal type hero
All Attack +36%
All Defense +36%
Apply to: All Allies
Ignore Dodge 20%
Requires Hero Advancement
SatanaApply to: All team members
Increase Fire Damage by +60%
N/A
Scarlet WitchApply to: All Allies
+45% increase of Energy Attack.
N/A
SentinelApply to: All Allies
Activation Rate: when debuffed
Removes all Debbufs. (12 Sec.)

Cooldown Time 20 seconds
N/A
She-HulkApply to: All Allies
Increase damage by 60% against MALE type.
N/A
ShuriMeh...Decreases damage received from SUPER VILLAIN-type Characters by 25%.
Increases damage dealt to SUPER VILLAIN-type Characters by 35%.
Requires Advancement
Star-LordApply to: Blast Type Hero
Energy Attack +60%
N/A
StryfeApply to: All Allies
Activation Rate: when debuffed
Removes All debuffs. (12 Sec.) Cooldown Time: 20 seconds
N/A
ThanosApply to: Villains in team
All Attack +36%
All Defense +36%
Decrease Debuff Duration by 30%
N/A
ThingApplies to: All Allies
+50% increase of All Defenses.
Applies to: Fantastic Four Allies
Decreases the effect of Reflect by 50%.
Reflects effect(s): PHYSICAL REFLECT
+40% increase in All Attacks.
Super Armor, All Defenses +5% ↑
Requires Hero Advancement
TitaniaApply to: All Allies
+60% increase in Physical Attack.
N/A
Ulysses KlauMeh...Apply to: All Allies
Critical Damage increases by +30%.
ValkyrieMeh...Apply to: All Allies
Decreases damage received from SUPER VILLAIN-type Characters by 15%.
Increases damage dealt with SUPER VILLAIN-type Characters by 45%.
Reflects 100% of Physical Damage received. (Up to 150% of Max Attack).
Requires Hero Advancement
VenomMeh...N/A
VictoriousApplies to: All Allies
+35% increase of All Attacks.
Applies to: DOCTOR DOOM
Decreases all damage received by +20%.
+25% increase of Energy Attack.
Cooldown Tima 20 Seconds
Applies to: All Allies
+30% increase of HP.
VolstaggApply to: All team members
All Defense +24%
Apply to: Heroes in the team (Non-Villain)
All damage received reduced by +20%
Requires Hero Advancement
WarwolfApply to: All team members
Activate Ratio: Activates when you attack enemies below 30% HP.
Critical Rate +18% (5 Sec.) Critical Damage +18% (5 Sec.)
Cooldown Time: 11 seconds
Apply to: Team
Critical Damage +30%
+20% increase to all Critical Rate
Requires Hero Advancement
WaspApply to: All Allies
All Attack +18%, All Defense +18%, All Speed +6%
Apply to: All Allies
Remove all Debuff (20 Sec.)
Cooldown Time: 25 seconds
Requires Hero Advancement
Weapon HexMeh...Applies to: All Allies
Summon an illusion with 50% of the summoner's stats.
Activation Rate: when HP is below 99%
White FoxApplies to: All Allies
Increases ALL "Your" DEBUFFS effect by 40%.
Decreases Enemy's Debuff Duration by 24%.
Applies to: Allies with Leadership
Increases damage dealt to SUPER VILLAIN-type Characters by +60%.

Requires Hero Advancement
WiccanApply to: All team members
All Attack +24%
Magic Field
Apply to: Team
1 Sec increase to the duration time of SNARE
Ignore Dodge 20%
1 Sec increase to the duration time of Penetration
Requires Hero Advancement

Best Super-Villain Boss Supports

  1. Tier 2 White Fox
    (Allies with Leadership) = +60% Damage
  2. Tier 2 Nick Fury
    (Hero Allies) = Super Armor, All Defenses + 30% ↑. +50% Damage
  3. Tier 2 Valkyrie
    (All Allies) = 15% Dmg Reduction against Villains, +45% Damage, Reflects 100% Physical Damage
  4. Tier 2 Phil Coulson
    (Hero Allies) = 15% Dmg Reduction against Villains, +45% Damage, +20% Crit Rate
  5. Tier 2 Shuri
    (All Allies) = 25% Dmg Reduction against Villains, +35% Damage
  6. Tier 2 Ghost Panther
    (All Allies) = Fire Dmg +50%, 15% Dmg Reduction, +45% Damage

That means having 1 Tier 2 Shuri + 1 Tier 2 Phil Coulson would give you 40% Dmg Reduction on World Boss Villains and + 80% more Damage. Cool right? They seem to be the easiest to get among all of them too.

Remember Phil Coulson is just a “Story-mission” hero tied as “normal tier” in cynicalex’s sheet. Therefore we should not judge them as “trash” just because they belong to “Rare tier to Toilet tier”.

Other Damage Increase Passive Support Skills

  1. Tier 2 Ancient One (Blast)
    +25% to All Type Damage
    Ignore Dodge 25%
  2. Cyclops (Team) –
    +10% increase of Energy Attack.
  3. Tier 2 Ghost (Villains) –
    +10% increase of Energy Attack.
  4. Tier 2 Mantis (Team) –
    Increases Critical Damage by +20%
    +15% Ignore Defense
  5. Tier 2 Thing (Fantastic 4 Allies) –
    +40% increase in All Attacks.
  6. Tier 2 Warwolf (Team) –
    Critical Damage +30%
    +20% increase to all Critical Rate
  7. Ghost Panther (Team) –
    Increase Fire Damage by +50%.

Defensive Support Buffs

  1. Ghost (Team) –
    Guards against 1 hits. (2 Sec.)
  2. Tier 2 Groot (Team) –
    Activate Ratio: 25% beyond when hit
    Max HP Recovery +20%
    Cooldown time: 15 seconds
  3. Invisible Woman (Team) –
    Guards against 1 hits. (2 Sec.)
  4. Nick Fury (Hero Allies) –
    Super Armor, All Defenses + 30% ↑.
  5. Tier 2 Phil Coulson (Hero Allies) –
    Decreases damage received from SUPER VILLAIN-Type Characters by 15%
  6. Victorious (Team) –
    +30% increase of HP.
  7. Tier 2 Volstagg (Team) –
    All damage received reduced by +20%.
  8. Tier 2 Beast (Team)
    All damage received reduced by +15%.

Technical Assistance

  1. Tier 2 Ronan (Team) –
    Ignore Dodge 20%
  2. Angel (Team) –
    +15% increase of Recovery Rate.
  3. Tier 2 Wasp (Team) –
    Remove all Debuff (20 Sec.)
    Cooldown Time: 25 seconds
  4. Weapon Hex (Team) –
    Summon an illusion with 50% of the summoner’s stats.
    Activation Rate: when HP is below 99%
  5. Wiccan (Team) –
    1 Sec increase to the duration time of SNARE
    Ignore Dodge 20%
    1 Sec increase to the duration time of Penetration

Final Words

I will continue updating this article the more I learn about Marvel Future Fight. It’s my first month playing so comment below if I made a mistake or if I missed something.

Share This Post

Author

The Admin
The Admin
Hi I'm the Admin. A dev, designer, and an avid Ragnarok Player. If you have any questions, feel free to comment below.

Comments

comments