
We all know that there are strong characters and weak characters in MFF. This is proven by some critics like Cynicalex who created a sheet and arranged them according to how strong they are. Sadly, there really are toilet-tier characters. Let’s just hope MFF gives them better uniforms.
The bright side is, not all characters are actually built to fight but to support. Some characters may be weak like Lincoln Campbell and Phil Coulson but just putting them on your team sometimes gives your main characters an extra boost.
For example, if you want to focus on your “Thor” you could put Lincoln Campbell as a leader and White Fox Tier 2 as a support and you’ll deal ((100% * 1.6)*1.6)) = 256% Total Damage against World Boss Villains!
Click on the Leadership Tab to sort those with “meh…” leadership skills from good ones. Click on the Passive Support tab to separate “N/A” skills from support skills.
Name | Leader Skill | Passive Support |
---|---|---|
Ancient One | Apply to: Blast type hero Energy Attack +45% | Apply to: Team +25% to All Type Damage Ignore Dodge 25% Requires Hero Advancement (Heal Area Skill) |
Angel | Apply to: Allies Activation Rate: when debuffed Removes all Debuffs (2 Sec.) Cooldown Time: 25 seconds | Apply to: Allies +15% increase of Recovery Rate. |
Anti-man | Apply to: All Allies +45% increase of All Attacks. | N/A |
Beast | Applies to: All Allies +45% increases to Physical Attack | Apply to: Team Increased Guaranteed Critical Rate by 8% +10% Recovery Rate Increase Decrease All Damage Received by 15% |
Blade | Apply to: All team members 25% Activation Ratio while attacking HP Recovery 3% of Damage (10 Sec.) Cooldown Time: 30 seconds | N/A |
Crystal | Apply to: All team members Energy Attack +30% | N/A |
Cyclops | Apply to: All Allies +25% increase of All Attacks. +25% increase of All Defenses. | Apply to: All Allies +10% increase of Energy Attack. |
Daisy Johnson | Activate Ratio: while attacking with a 10% rate Apply to: All team members Generate a physical shield with 10% of Maximum Health. (10 Sec) | N/A |
Doctor Doom | Apply to: All Allies Activation Rate: when debuffed Removes all Debuffs. (12 Sec.) Cooldown Time 20 Seconds | N/A |
Doctor Strange | Apply to: All team members Energy Attack +30% Ignore Dodge 20% | N/A |
Ebony Maw | Apply to: All team members Energy Attack +40% | N/A |
Ghost | Apply to: All Allies + 50% increase of All Attacks. | Apply to: Villain Allies +10% increase of Energy Attack. Requires Hero Advancement Apply to: All Allies Guards against 1 hits. (2 Sec.) |
Ghost Panther | Applies to: All Allies Critical Rate increase by +15%. Increase Fire Damage by +30%. | Increase Fire Damage by +50%. Decreases damage received from SUPER VILLAIN-type Characters by +15%. Increases damage dealt from SUPER VILLAIN-type Characters by +45%. |
Goliath | Apply to: All Allies +45% increase in Physical Attack. | N/A |
Gorgon | Apply to: All team members Physical Attack +45% | N/A |
Groot | Physical Defense +45% | Activate Ratio: 25% beyond when hit Apply to: Team Max HP Recovery +20% Cooldown time: 15 seconds Requires Hero Advancement |
Hela | Apply to: All team members Energy Attack +45% | Apply to: Enemy All Resistance -20% (1 Sec.) All Attack -10% (1 Sec.) All Defense -10% (1 Sec.) |
Hyperion | Apply to: All team members All Attack +45% | N/A |
Invisible Woman | Meh... | Applies to: All Allies Guards against 1 hits. (2 Sec.) |
Iron Hammer | Apply to: All Allies Decrease Skill Cooldown by 24%. +15% increase of Energy Attack. Increase Lightning Damage by +15%. | N/A |
Ironheart | Apply to: All team members Energy Attack +45% | N/A |
Jean Grey | Apply to: All Allies Activation Rate: when debuffed Remove all Debuffs.(2 sec.) | N/A |
Lincoln Campbell | Apply to: All team members Increase Lightning Damage by +10% | N/A |
Magneto | Apply to: Mutant Allies +45% increase of All Attacks. | N/A |
Mantis | Meh... | Apply to: Team Increases Critical Damage by +20% 15% Ignore Defense Requires Hero Advancement 59% Energy Damage, Add Energy Damage 29 Apply to: Team Fear (5 Sec.) Apply to: Team Critical Rate +5% (3 Sec.) Ranged, 8 Hit, Split, Jump into air. Cooldown Time: 15 seconds |
Medusa | Apply to: Universal types All Attacks +36% | N/A |
Misty Knight | Apply to: All team members Cold Damage +60% | N/A |
Moongirl | Apply to: All team members All Attack +36% | N/A |
Mr. Fantastic | Applies to: Fantastic Four Allies +65% increase of All Attack. | N/A |
Nick Fury | Applies to: Hero Allies +50% increase of All Attack. | Applies to: Hero Allies Super Armor, All Defenses + 30% ↑. Increases damage dealt to SUPER VILLAIN-type Characters by 50%. Requires Hero Advancement |
Odin | Apply to: All team members Activation Rate: When Debuffed Remove all Debuff (2 Sec.) All Resistance +30% Boost (2 Sec.) Cooldown Time: 30 seconds | N/A |
Phil Coulson | Apply to: Heroes Allies Activate Ratio: while Critical Attacking Skill CoolTime 30% (10 Sec.) Cooldown Time: 20 seconds | Apply to: Hero Allies Decreases damage received from SUPER VILLAIN-Type Characters by 15% Increases damage dealt with SUPER VILLAIN-Type Characters by 45% Increases Guaranteed Critical Rate by +20% Requires Hero Advancement |
Red Hulk | Apply to: All team members Increase Fire Damage by +60% BURN Resist | N/A |
Ronan | Apply to: Universal type hero All Attack +36% All Defense +36% | Apply to: All Allies Ignore Dodge 20% Requires Hero Advancement |
Satana | Apply to: All team members Increase Fire Damage by +60% | N/A |
Scarlet Witch | Apply to: All Allies +45% increase of Energy Attack. | N/A |
Sentinel | Apply to: All Allies Activation Rate: when debuffed Removes all Debbufs. (12 Sec.) Cooldown Time 20 seconds | N/A |
She-Hulk | Apply to: All Allies Increase damage by 60% against MALE type. | N/A |
Shuri | Meh... | Decreases damage received from SUPER VILLAIN-type Characters by 25%. Increases damage dealt to SUPER VILLAIN-type Characters by 35%. Requires Advancement |
Star-Lord | Apply to: Blast Type Hero Energy Attack +60% | N/A |
Stryfe | Apply to: All Allies Activation Rate: when debuffed Removes All debuffs. (12 Sec.) Cooldown Time: 20 seconds | N/A |
Thanos | Apply to: Villains in team All Attack +36% All Defense +36% Decrease Debuff Duration by 30% | N/A |
Thing | Applies to: All Allies +50% increase of All Defenses. | Applies to: Fantastic Four Allies Decreases the effect of Reflect by 50%. Reflects effect(s): PHYSICAL REFLECT +40% increase in All Attacks. Super Armor, All Defenses +5% ↑ Requires Hero Advancement |
Titania | Apply to: All Allies +60% increase in Physical Attack. | N/A |
Ulysses Klau | Meh... | Apply to: All Allies Critical Damage increases by +30%. |
Valkyrie | Meh... | Apply to: All Allies Decreases damage received from SUPER VILLAIN-type Characters by 15%. Increases damage dealt with SUPER VILLAIN-type Characters by 45%. Reflects 100% of Physical Damage received. (Up to 150% of Max Attack). Requires Hero Advancement |
Venom | Meh... | N/A |
Victorious | Applies to: All Allies +35% increase of All Attacks. Applies to: DOCTOR DOOM Decreases all damage received by +20%. +25% increase of Energy Attack. Cooldown Tima 20 Seconds | Applies to: All Allies +30% increase of HP. |
Volstagg | Apply to: All team members All Defense +24% | Apply to: Heroes in the team (Non-Villain) All damage received reduced by +20% Requires Hero Advancement |
Warwolf | Apply to: All team members Activate Ratio: Activates when you attack enemies below 30% HP. Critical Rate +18% (5 Sec.) Critical Damage +18% (5 Sec.) Cooldown Time: 11 seconds | Apply to: Team Critical Damage +30% +20% increase to all Critical Rate Requires Hero Advancement |
Wasp | Apply to: All Allies All Attack +18%, All Defense +18%, All Speed +6% | Apply to: All Allies Remove all Debuff (20 Sec.) Cooldown Time: 25 seconds Requires Hero Advancement |
Weapon Hex | Meh... | Applies to: All Allies Summon an illusion with 50% of the summoner's stats. Activation Rate: when HP is below 99% |
White Fox | Applies to: All Allies Increases ALL "Your" DEBUFFS effect by 40%. Decreases Enemy's Debuff Duration by 24%. | Applies to: Allies with Leadership Increases damage dealt to SUPER VILLAIN-type Characters by +60%. Requires Hero Advancement |
Wiccan | Apply to: All team members All Attack +24% | Magic Field Apply to: Team 1 Sec increase to the duration time of SNARE Ignore Dodge 20% 1 Sec increase to the duration time of Penetration Requires Hero Advancement |
Best Super-Villain Boss Supports
- Tier 2 White Fox
(Allies with Leadership) = +60% Damage - Tier 2 Nick Fury
(Hero Allies) = Super Armor, All Defenses + 30% ↑. +50% Damage - Tier 2 Valkyrie
(All Allies) = 15% Dmg Reduction against Villains, +45% Damage, Reflects 100% Physical Damage - Tier 2 Phil Coulson
(Hero Allies) = 15% Dmg Reduction against Villains, +45% Damage, +20% Crit Rate - Tier 2 Shuri
(All Allies) = 25% Dmg Reduction against Villains, +35% Damage - Tier 2 Ghost Panther
(All Allies) = Fire Dmg +50%, 15% Dmg Reduction, +45% Damage
That means having 1 Tier 2 Shuri + 1 Tier 2 Phil Coulson would give you 40% Dmg Reduction on World Boss Villains and + 80% more Damage. Cool right? They seem to be the easiest to get among all of them too.
Remember Phil Coulson is just a “Story-mission” hero tied as “normal tier” in cynicalex’s sheet. Therefore we should not judge them as “trash” just because they belong to “Rare tier to Toilet tier”.
Other Damage Increase Passive Support Skills
- Tier 2 Ancient One (Blast) –
+25% to All Type Damage
Ignore Dodge 25% - Cyclops (Team) –
+10% increase of Energy Attack. - Tier 2 Ghost (Villains) –
+10% increase of Energy Attack. - Tier 2 Mantis (Team) –
Increases Critical Damage by +20%
+15% Ignore Defense - Tier 2 Thing (Fantastic 4 Allies) –
+40% increase in All Attacks. - Tier 2 Warwolf (Team) –
Critical Damage +30%
+20% increase to all Critical Rate - Ghost Panther (Team) –
Increase Fire Damage by +50%.
Defensive Support Buffs
- Ghost (Team) –
Guards against 1 hits. (2 Sec.) - Tier 2 Groot (Team) –
Activate Ratio: 25% beyond when hit
Max HP Recovery +20%
Cooldown time: 15 seconds - Invisible Woman (Team) –
Guards against 1 hits. (2 Sec.) - Nick Fury (Hero Allies) –
Super Armor, All Defenses + 30% ↑. - Tier 2 Phil Coulson (Hero Allies) –
Decreases damage received from SUPER VILLAIN-Type Characters by 15% - Victorious (Team) –
+30% increase of HP. - Tier 2 Volstagg (Team) –
All damage received reduced by +20%. - Tier 2 Beast (Team) –
All damage received reduced by +15%.
Technical Assistance
- Tier 2 Ronan (Team) –
Ignore Dodge 20% - Angel (Team) –
+15% increase of Recovery Rate. - Tier 2 Wasp (Team) –
Remove all Debuff (20 Sec.)
Cooldown Time: 25 seconds - Weapon Hex (Team) –
Summon an illusion with 50% of the summoner’s stats.
Activation Rate: when HP is below 99% - Wiccan (Team) –
1 Sec increase to the duration time of SNARE
Ignore Dodge 20%
1 Sec increase to the duration time of Penetration
Final Words
I will continue updating this article the more I learn about Marvel Future Fight. It’s my first month playing so comment below if I made a mistake or if I missed something.
Author

- Hi I'm the Admin. A dev, designer, and an avid Ragnarok Player. If you have any questions, feel free to comment below.